Quick counter

Exercise description:

Area - Six players work in a 15x20 area. Three mini-goals are used as shown. There is a three-yard zone at the two mini-goal end.

Exercise 1 - 2v1 quick attack. The ball is played to the furthest red player. The two reds then attack with a 2v1 and can score in either wide mini-goal. One yellow is on the field of play and one is in the three-yard zone. If the yellow defender wins the ball, they should look to score in the single goal. Play this for a set period before the teams swap roles. The yellow player in the zone cannot come out of that area.

Players should also switch roles within their own teams.

Exercise 2: A red attacker now places themselves in front of the yellow defender. The furthest red attacker receives and plays into their teammate who receives the ball with their back to goal. They can then use the spare player to create a 2v1 against the yellow defender.

Exercise 3: The deepest red player receives and can attack in a 3v2 using their teammates on both sides.

Coaching points: Speed of the attack. Angles of support. Decision making. Quality passing. Disguised passes. Close ball control.

Intended outcome:

  • To improve the speed of the attack.

  • To work as a team.

  • This exercise helps the players to understand the distance and angles of support.

  • Improve the timing of a pass and movement.

  • Get the players ready for the next exercise.

  • To compete.

Variations:

If the defending team wins the ball, the player in the zone can come out and support their teammate in an attack on the mini-goal.

Possible Performance Problems:

The speed of play is slow.

The player does not give a good angle of support and hides behind the defender. 

Lack of movement by the attackers.

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Be ready to focus - Make decisions

Keep scanning the area and visualize playing in a game.

Accept mistakes - Find solutions

Coach your teammates

Communicate

Applaud good play

Be ready to pass or receive the ball

Reactions

Be willing to move

Make the tackle

Quality of the pass and first touch

Scan the area - Disguied pass

Body shape, angle of support

First touch